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Common Trainz Terms - Glossary
Posted by on 08 August 2013 09:21 AM
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Aa to Bz
- AI Train OR AI Driver
- Artificial Intelligence 'Driver' manned Train. A train which is controlled by a program, script, commands, scenario, etc and not by the user. In many ways AI trains are the Trainz equivalent of the NPC's (Non-Player Characters) found in many computer games.
- Asset
- Any object used in Trainz, for example a layout, a tree, a signal, a locomotive or a pantograph. There are many more types of assets. Each asset has a KUID.
- Auran
- The Australian company which developed and publishes Trainz.
- Behavior
- Another name for a Rule. "behavior" as the parameter of the kind tag in a config.txt file specifies that the asset is a Rule.
Ca to Ez
- CAB
- Cabin Mode. The more realistic and more challenging of the two driving modes in Trainz.
- CMP
- Content Manager Plus. The asset management system in TRS2006 and Trainz Classics.
- config.txt File
- Each asset has a config.txt file which specifies many of its properties.
- DCC
- Digital Command Control. The simpler of the two driving modes in Trainz. The term comes from the world of model railways.
- DEM
- Digital Elevation Model.
- Dependency
- An asset which is required by another asset in order to make it operational. For example a locomotive requires (amongst other things) an enginespec.
- DLS
- Download Station. Auran's huge repository of additional assets for Trainz, created by the program's users.
- Driver Command
- An instruction which can be given to an AI train in a Driver session. Driver commands can be specified when the Session is created in Surveyor, or by the user when the Session is running.
Fa to Jz
- FCT
- First Class Ticket. An option sold by Auran which provides access to DLS without the normal download speed and allowance restrictions.
- GameScript
- The programming language, based on "C", used to create scenarios and scriptable assets for Trainz.
- gmax
- A third-party freeware program which can be used to create 3D models for use in Trainz and other programs.
- HOG
- Hand Of God. A utility and associate textures which can be used to import terrain data into Trainz.
- HUD
- Head Up Display. That part of the screen which displays information such as your current speed.
- IND
- The standard Auran interactive industry system (which includes passenger stations).
- Jet
- In the context of Trainz, the game engine developed by Auran and used by Trainz. Unrelated to the Microsoft Jet database system.
- Just Trains
- The company which distributes Trainz in the UK.
Ka to Po
- KUID
- Koolthingz Unique Identifier. A reference number for an asset.
- KUID2
- A modified version of the KUID format which allows a version number to be specified.
- LARS
- Logistics And Resource System, a commodity/freight transportation system for Trainz created by Lars Ljunberg.
- Layout
- The terms layout, map and route are synonymous.
- LMB
- Left mouse button. This abbreviation is widely used in the Auran documentation.
- LMBH
- Left mouse button+Hold down.
- LMBH-d
- Left mouse button+Hold down+Drag.
- Variants of LMB actions will also sometimes include /pressing+holding the Shifting keys [CRTL] and [SHFT].
- LOD
- Level Of Detail. A system which displays more distant assets with less details.
- Merscom
- The company which distributes Trainz in the USA.
- Mesh
- A 3D object to which textures can be applied.
- Mocrossing
- Level crossing (US English: grade crossing).
- Polycount
- The number of polygons an assets has, which will largely determine its effect on Trainz' performance.
Pp to Sc
- Product
- Anything consumed or produced by an industry, including passengers which are "consumed" and "produced" by stations.
- Profile
- Another name for a Driver session. "profile" as the parameter of the kind tag in a config.txt file specifies that the asset is a Driver session.
- Prototypical
- A layout or other feature which is intended to accurately depict reality, rather than a fictional or fanciful place or object.
- PTP
- Pro Train Perfect. The name under which a version of TRS2006 was sold in Germany.
- Rail Driver
- A physical control panel manufactured by P.I. Engineering which can be attached to a computer and which mimics that of a real locomotive.
- RMB
- Right mouse button. This abbreviation is widely used in the Auran documentation.
- RS Part
- Rolling Stock Part. A dependency required by a rolling stock asset, such as a bogie (US English: truck).
- Rule
- A command in a Driver session. The inclusion of Rules and their parameters is specified when a Driver Session is created in Surveyor.
Sc to Zz
- Scriptlet
- GameScript coding associated with an asset such as a rolling stock item or an industry. Not all assets have scriptlets.
- SP
- Service Pack. A free update to a program.
- TDH
- Trainz Download Helper. A sub-program of Trainz used to download and install additional assets.
- Texture
- A 2D image which can be applied to the sides of a 3D mesh.
- Trainz Objectz
- A third-party freeware asset management utility for TRS2004.
- Trainz Railways
- The name used in the UK for Trainz Classics.
- Trainz Railwayz
- The name used in the USA for Trainz Classics.
- UTC
- Ultimate Trainz Collection. An 3CD version of Trainz 1.3, with extra content CD's and PaintShed, superceded by TRS2004.
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